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SauroFriends

Video game designer / #C Developer / UX-UI

I led the comprehensive design and programming of an educational video game aimed at children aged 3 to 5. During this challenge, I conducted exhaustive market research and competitive analysis that enabled me to create a unique and captivating product.

In this process, I designed and built the game's brand from scratch. I created charismatic characters and animated them to come to life in the digital world. The architecture of the video game was meticulously designed to ensure an immersive and educational journey for young players.

Among my responsibilities, I played a crucial role in building an experience that ensures engagement with the players. For this, I designed captivating storytelling and progressive, challenging levels, allowing children to learn while having fun in a safe environment.

To carry out this project, I used tools such as Photoshop and Unity, and I programmed using the C# language. My goal was to create a high-quality product that provided an educational and exciting gaming experience for children.

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Nano Mansilla

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