

TriviaCrack
UX / UI
Mini game design - ux/ui - wireframes - prototype - design for the navbar for the full game - animations
I contributed to the UX/UI design of the successful video game Preguntados (TriviaCrack), ensuring a captivating and engaging user experience.
Simultaneously, I was part of two teams. The first team was responsible for developing the product's visual identity as a whole. This involved creating elements such as the navigation bar and icons for stores, with the aim of unifying all Etermax products within a consistent universe.
In the second team, I led the design area within the squad focused on product engagement. My main task was to continuously create new mini-games that complement the main game experience. My responsibilities encompassed generating wireframes, conducting benchmarking, and analyzing data using tools like Amplitude.
Furthermore, I took charge of illustration and art creation for the video game, including backgrounds, assets, icons, and characters, as well as animation and prototyping.
I conducted thorough testing to ensure an optimal experience, working on user flows and iterating constantly to improve the product. I take pride in being part of talented teams and contributing to the success of these projects, providing players with immersive and memorable experiences.


